Genart renamed to Shapeify
Shapeify » Devlog
After testing and gathering feedback from multiple users, I realized that changing the project's name is the best approach.
"Genart", originally derived from "GeneticArt" (due to the use of genetic algorithms), has been frequently mistaken for "Generative AI art", which this project is not. Additionally, labeling the program’s output as art may not be appropriate, as it invites unnecessary philosophical debates about what qualifies as art.
For these reasons, I’ve decided to rename the project to Shapeify. This name better represents the program’s purpose—reconstructing images using smaller, simpler shapes—while also preventing confusion about the underlying algorithms.
Files
Shapeify_v2.0.0-stable_windows.exe 85 MB
19 hours ago
Shapeify_v2.0.0-stable_linux.x86_64 67 MB
19 hours ago
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Shapeify
Recreate your images with simple shapes!
Status | In development |
Category | Tool |
Author | Franco Yudica |
Tags | art, Creative, Godot, Painting |
More posts
- Shapeify v2.0.0 released!2 days ago
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